Points as the basis of objects
Form objects including:
- shapes
- lines
- vectors
- planes
- Shapes
- Either form shapes from joined triangles or select from a list of preset shapes

Transform shapes:
- Rotations
- Reflections
- Enlargements
- Translations
as well as arbitrary matrix transformations.
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- Lines and planes
- Lines and planes from points, vectors or equations. Intersection of:
- Lines and planes
- Two planes
- Three planes
- Vectors
- Vectors created from points or entered in Cartesian form. Add, subtract, copy, vector and scalar products.
- Equations
- Explicit, implicit, parametric, spherical and cylindrical polars
- Draw normals and tangents to surfaces and parametric curves Acceleration and velocity vectors to parametric curves
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